Accessibility: play your cards right

A hands-on workshop to learn how to debunk the myths around digital accessibility. Up to 20 people. Max: 1h. Which excuse have you heard before?

A workshop to turn objections into progress

You often hear:

  • “Accessibility is too expensive”
  • “Our customers don’t have disabilities”
  • “AI will solve accessibility anyway”

This card-based workshop helps you respond with clear, evidence-based arguments — and move decisions forward.

Latest update: 24 june 2026

Who is it for?

  • Product teams & managers: get everyone aligned on accessibility.
  • Consultants & freelancers: support your recommendations with clear arguments, regardless of the maturity level.
  • Educators: prepare your students for real-world challenges.
1h to strengthen your arguments. Maximum 20 people per session. Step 1: excuses. Step 2: arguments. Step 3: situations. Step 4: what now?

Choose how you'd like to facilitate

Start for free, or save preparation time with the FigJam version

  • Free version

    Print, cut and prepare the workshop yourself.

    • ​ 30 cards to print and cut at home (PDF or Word)
    • ​ Facilitation guide (Word)
    • ​ In-person only
    • ​ Reusable
    • ​No updates
    • ​ No extra content

    Download via Google Forms – workshop in French only :

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  • Full version

    24€

    Open FigJam and start facilitating in minutes.

    • ​ 38 cards ready to use (FigJam)
    • ​ Facilitation guide (FigJam)
    • ​ In-person or remotely
    • ​ Reusable
    • ​ Content updates
    • ​ Extra content including AI vs accessibility

    🔒 Purchase secure via Stripe – workshop in French only:

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On Figjam, the workshop follows several steps: sorting out arguments (15–20 mins), then scenarios (5–10 mins). What objections have you heard?
How will you use these arguments?

A workshop that’s already proven effective

I meet many people who want to drive change within their organisations but don’t feel equipped to raise the subject internally. I’m convinced that this practical and engaging workshop (with a touch of style, which is always a plus!) can empower them by providing useful tools and boosting their confidence to become true allies for a more accessible digital world!

Anne-Sophie Tranchet, AccessibilityOps

Even today, very few digital resources are accessible to disabled people. Accessibility should never be optional—it’s a necessity. This game highlights just how important it is. Its strength lies in its brilliant design, created by Tamara, which proves that great design can meet accessibility standards! Go on, play your cards right and make your content accessible for everyone.

Emmanuelle Aboaf, developer

Over 1,000 downloads

Since launch in January 2025, the game has been downloaded over 1,000 times by designers, developers, accessibility specialists and consultants.

Showcased in France

The game has been presented at Printemps du Design in Rennes (2026), by Design Makes Sense and at the exhibition From the Making of Discrimination to Inclusive Design in Paris.